Creating the story

Audrey of Farmerton (Book One of Andoran’s Realm) was not plotted the way that most novels probably are. I came up with the basic idea of how to begin the novel, but I also needed to work toward events that had already occurred in adventures that involved Audrey. I took a few liberties, but I primarily worked within those constraints. This proved to be a challenge.

Farmerton itself barely existed when I began to write. It consisted only of Audrey, her parents, and the mayor. I gave Audrey a best friend and some additional relatives. The mayor gained a daughter who became a minor character. This helped to make Farmerton seem like more of a real place, but also complicated the return trips there later in the novel.

The biggest challenge by far was detailing how Audrey went from being an uninvited guest in Saxloc’s home to his adventuring companion and romantic interest. Here again, I was constrained by specific events that needed to occur. On the other hand, many of the people that Audrey ended up interacting with already existed, and it was simply necessary to work them into the story. And the Witch’s City was already well established including a map and numerous details. It was definitely a challenge, but it was an enjoyable one.

As I crafted the story, I found myself adding additional characters, some of whom developed their own story arcs within the novel. Many minor existing characters developed more detailed personalities, as well as mannerisms and quirks. Audrey herself changed, developing a drinking problem and anger issues.

The  story underwent major revisions following some critical feedback.That resulted in a much-improved novel that ended at a much earlier point. The material removed from the end will now be in Book Two of Andoran’s Realm.

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